Introduction

Shaderlens is an easy to use shader viewer, designed to make the process of writing shaders, and inspecting render results, as simple as possible.

Shaderlens is built to be compatible with Shadertoy’s main features and conventions. It runs a sequence of fragment shaders, each rendering to its own framebuffer, and referencing other framebuffers and textures. It also provides compatible input texture, and built-in uniforms.

It supports source files hot reload, making it easy to work with any code editor.